Audio Programming for Interactive Games (книга)
Audio Programming for Interactive Games | |
Автор: | Martin Wilde |
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Оригинал издан: | 2004 |
«Audio Programming for Interactive Games» — книга 2004 года.
Содержание |
Содержание 
От издателя 
«Book DescriptionMartin Wilde's cutting-edge exploration of the creative potential of game audio systems addresses the latest working methods of those involved in creating and programming immersive, interactive and non-linear audio for games. The…»