Practical Algorithms for 3D Computer Graphics (книга)
| Practical Algorithms for 3D Computer Graphics | |
| Автор: | R. Stuart Ferguson |
|---|---|
| Оригинал издан: | ???? |
«Practical Algorithms for 3D Computer Graphics» — книга ???? года.
Содержание |
Содержание 
От издателя 
«The topics covered in this book provide the tools for creating a complete suite of programs for three-dimensional computer animation, modeling, and image synthesis. The text takes the reader from the construction of polygonal models of objects…»