Practical Algorithms for 3D Computer Graphics (книга)
Practical Algorithms for 3D Computer Graphics | |
Автор: | R. Stuart Ferguson |
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Оригинал издан: | ???? |
«Practical Algorithms for 3D Computer Graphics» — книга ???? года.
Содержание |
Содержание 
От издателя 
«The topics covered in this book provide the tools for creating a complete suite of programs for three-dimensional computer animation, modeling, and image synthesis. The text takes the reader from the construction of polygonal models of objects…»