Programming Game AI by Example (книга)
Programming Game AI by Example | |
Автор: | Mat Buckland |
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Оригинал издан: | 2004 |
«Programming Game AI by Example» — книга 2004 года.
Содержание |
Содержание 
От издателя 
« Programming Game AI by Example provides a comprehensive and practical introduction to the «bread and butter» AI techniques used by the game development industry, leading the reader through the process of designing, programming, and…»