Essential Mathematics for Games
Essential Mathematics for Games & Interactive Applications: A Programmer's Guide | |
Автор: | James M. Van Verth Lars M. Bishop |
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Оригинал издан: | 2004 |
Серия: | The Morgan Kaufmann Series in Interactive 3d Technology |
«Essential Mathematics for Games & Interactive Applications: A Programmer's Guide» — книга 2004 года.
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От издателя 
««Even though I've worked with these systems for years, I found new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful — it gives them a solid background in…»