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Essential Mathematics for Games

Essential Mathematics for Games & Interactive Applications: A Programmer's Guide
Автор: James M. Van Verth
Lars M. Bishop
Оригинал издан: 2004
Серия: The Morgan Kaufmann Series in Interactive 3d Technology

«Essential Mathematics for Games & Interactive Applications: A Programmer's Guide»книга 2004 года.

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««Even though I've worked with these systems for years, I found new ways of looking at several topics that make them easier to remember and use. For someone new to 3D programming, it is extremely useful — it gives them a solid background in…»

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