Mathematics for 3D Game Programming and Computer Graphics, Second Edition (книга)
Mathematics for 3D Game Programming and Computer Graphics, Second Edition | |
Автор: | Eric Lengyel |
---|---|
Оригинал издан: | ???? |
«Mathematics for 3D Game Programming and Computer Graphics, Second Edition» — книга ???? года.
Содержание |
Содержание 
От издателя 
«This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics…»