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Mathematics for 3D Game Programming and Computer Graphics, Second Edition (книга)

Mathematics for 3D Game Programming and Computer Graphics, Second Edition
Автор: Eric Lengyel
Оригинал издан: ????

«Mathematics for 3D Game Programming and Computer Graphics, Second Edition»книга ???? года.

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«This completely updated second edition illustrates the mathematical concepts that a game programmer would need to develop a professional-quality 3D engine. Although the book is geared toward applications in game development, many of the topics…»

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