Programming Believable Characters For Computer Games (книга)
Programming Believable Characters For Computer Games | |
Автор: | Penny Baille-de Byl |
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Оригинал издан: | 2004 |
«Programming Believable Characters For Computer Games» — книга 2004 года.
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Содержание 
От издателя 
«Book Description Computer games have evolved from simple, little programs to major Hollywood-type productions. And today's player expectations have kept pace with this evolution — they expect truly believable gaming environments with complex…»