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Programming Believable Characters For Computer Games (книга)

Programming Believable Characters For Computer Games
Автор: Penny Baille-de Byl
Оригинал издан: 2004

«Programming Believable Characters For Computer Games»книга 2004 года.

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«Book Description Computer games have evolved from simple, little programs to major Hollywood-type productions. And today's player expectations have kept pace with this evolution — they expect truly believable gaming environments with complex…»

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