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Collision Detection in Interactive 3D Environments (книга)

Collision Detection in Interactive 3D Environments
Автор: Gino Van Den Bergen
Оригинал издан: ????

«Collision Detection in Interactive 3D Environments»книга ???? года.

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От издателя

«The heart of any system that simulates the physical interaction between objects is collision detection—the ability to detect when two objects have come into contact. This system is also one of the most difficult aspects of a physical…»

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